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forum-developed x-prize freeware?

Posted by: TerraMrs - Sat Dec 20, 2003 12:36 am
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forum-developed x-prize freeware? 
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Space Station Commander
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Post forum-developed x-prize freeware?   Posted on: Sat Dec 20, 2003 12:36 am
not sure if this is really a good idea, since i don't know how many hard core programmers there are here and my experience in the field is developing, but it seems to me that if we, the forum members, could develope some sort of freeware program for the masses (i.e. a flight sim of some sort, mathematical program) it would be a great way to spread the knowledge of x-prize and space in general. i presume that a lot of our members know a good deal of either physics, engineering or computer science, and if some group of us could cook up a relatively small but still either fun, educational, or useful tool (or preferably more than one of those), it would be a great boon to the knowledge of x-prize, at least among the internet community. this might be too ambitious of an idea, but if many people other than me wouldn't mind spending time working on something that will help this organization we are all so fond of, i'm sure we could do it.


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Post    Posted on: Sat Dec 20, 2003 12:58 am
I would love to join.

I can't take the leading(mannagement) part, cause I just don't have the time with my job, but I really can help a lot on the programming side.

I have Developed 4 diffrent 3D engines in total, in 2 diffrent companies.
1 at TrueVision3D (Toghetter with Sylvain Dupont) and the other 3 versions at GabitaSoft , company I own toghetter with my 2 older brothers.

I own myself an own developed landscape technique, with nice effects:
http://hhboard12.free.fr/Sigurd/Program ... reen%20(25).jpg

54 frames per second, real time updated on an old Geforce 2 card, using an old 3D engine model.
(currently this is already crap, it's years old, but I can't show new screenshots of the game, until public announced... and I do not have any others)
I'll try to take tomorrow screenshots of an empty terrain with basic effects without showing the game, so I can give you an impression of the new system.

I'm able to do the programming side, for free, using our 3D engine, but NOT open source, and source not shared with other members in the project... other lib files, dll's, MFC (when needed) can be done by others, or be shared with other team members, but not the 3D side, as most other people over here with a company or employee of a company will understand.

The Engine supports only Windows operation systems, cause it's build on Microsoft DirectX9 Summer 2003 release (using Microsoft Visual C++ 6)

As 3D Game programmer I would suggest:

- A demo, not interactive, showing SpaceShipOne (and or other teams) going into sub space with their vehicles.
- People can chose in a 2D menu, what team they want to see going into sub space.

if this is done, we can add, part by part new stuff, as example:
- Simulator of a vehicle (with real physics), we can use ODE or
Tokamak for the physics.
So we let other people try to get SpaceShipOne into space, after deconnecting with the larger vehicle. etc etc
- A small theme park style game, build your own commercial space city and make it a commercial succes..
- A rendered historical movie from Airplanes to Space...

Well, just my idea and suggestions.

@TerraMrs, do you have MSN Messenger ? if you have, can you send your msn address to me in a private message on this forum ? thanx :)


Last edited by Sigurd on Sun Dec 21, 2003 1:30 am, edited 1 time in total.



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Post    Posted on: Sat Dec 20, 2003 1:30 am
Here are the new screenshots; FPS Based on a Geforce 3

http://hhboard12.free.fr/Sigurd/Program ... 047457.jpg
http://hhboard12.free.fr/Sigurd/Program ... 055784.jpg
http://hhboard12.free.fr/Sigurd/Program ... 069303.jpg
http://hhboard12.free.fr/Sigurd/Program ... 081017.jpg
http://hhboard12.free.fr/Sigurd/Program ... 103106.jpg
http://hhboard12.free.fr/Sigurd/Program ... 126156.jpg

The terrain uses a special way, to support very large landscapes, not only a small island as shown above, objects on it is no problem with the vegetation system, the only problem I would see is, making it go perfectly to a sphere when the vehicle gows into space.

I may need to rewrite the landscape structure to accept it to be a sphere, so a real world.


Last edited by Sigurd on Sun Dec 21, 2003 1:31 am, edited 1 time in total.



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Space Station Commander
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Post    Posted on: Sat Dec 20, 2003 5:11 am
*** that's real nice, i like your ideas. i'm kind of weak in programming now, but i'm trying to improve on that, java is my forte.

i don't have a msn address but i have aim, i'll send you that one


btw, landscape looks like planetside, very cool


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Post    Posted on: Sat Dec 20, 2003 5:23 am
Sigurd wrote:
I'm able to do the programming side, for free, using our 3D engine, but NOT open source, and source not shared with other members in the project... other lib files, dll's, MFC (when needed) can be done by others, or be shared with other team members, but not the 3D side, as most other people over here with a company or employee of a company will understand.


yea, open source wouldn't work in that case, but that doesn't really matter. if you could do the graphics aspect i'm sure some other people can do the non-3D UI and background stuff, graphics would be great, i assume that's the hardest part with something like this.

btw, is your engine a for sale sort of thing or just for your company, i've been looking for a good 3d engine/design platform that's hopefully not too expensive for personal use.


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Post    Posted on: Sat Dec 20, 2003 2:13 pm
Great Idea..

The X-prize demostration similator...
Or maby the X-prize game.. Design the first plane for suborbital flight..
The X-price cup game online... ;-)
X-price only on Xbox... ;-)

Well im not sure i can help, but i will if i can..
I'm a webprogrammer... Mostly Java.. Also used Asp and Perl and know C++ a bit..
I have been working with webprogramming since the year 2000...


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Post    Posted on: Sat Dec 20, 2003 3:21 pm
Quote:
btw, is your engine a for sale sort of thing or just for your company, i've been looking for a good 3d engine/design platform that's hopefully not too expensive for personal use.


It's not for sale, it's only for intern use and close Partner Companies.

But as I mentioned above, I was also one of the TrueVision3D owners, I left, but it still exists and one of my best friends (Sylvain Dupont) is still leading the programming side over there, it's cheap, has a lot of features, and you can use it in ANY .net language, C++ 6, Visual Basic 5 & 6, Delphi.... check out http://www.TrueVision3D.com

It's slower as my own engine, cause it's "general" optimized, not for 1 single game project, so you'll have a 10% loss of speed compared to a custom game engine, but on the other hand you'll never have to put years of development in the graphics side.
The landscape at TV3D has no lod, but it supports paging, it's slower, but still nice and I think Sylv will add Reflecting water in the next version.

Quote:
java is my forte.

Well, if you wanne make Visual Graphics, I may suggest to learn C++ it isn't that much diffrent in style with Java, but java is way slower...
And each operation that's slower, is a disaster for real time graphics..

Quote:
X-price only on Xbox...

X-Box and X-Box 2 will not be a problem for me, on code side, but the license is a problem, and that one isn't free..

Quote:
Well im not sure i can help, but i will if i can..

Don't worry, every project has boring, not difficult tasks ;)
Documentation, Website, install application, team mannagement, ...

Quote:
I have been working with webprogramming since the year 2000...

So websites won't be a problem for you ;)

So what we still need is:
- Artists ;), I have artists in my team, I'll see if I can convince one or more to join.
- I guess that's all ;)

Oh yeah, an other option is to make the project with TrueVision3D, cuase it's free, for free usage, so all people can work on it, so it's also an education project for a lot of people.
Only it bothers me, that the cpp support isn't that well yet.


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Post    Posted on: Sat Dec 20, 2003 11:20 pm
A freeware software project is a great idea.
I suggest setting up a project at sourceforge.net

Maybe a brainstorm on what this software should be is a good way to start.

Some of my ideas:
A Game
An Information gateway
A Live chat
A Technology Exchange/Progress System

Also there could be multible programs including some or all of the above.

A good starter would be to have some of the people administrating the xprize giving some idea of what information they are gathering about the teams


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Post    Posted on: Sat Dec 20, 2003 11:25 pm
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I suggest setting up a project at sourceforge.net

Yes that's a good option, maybe it's also good in that case for using TV3D, Any other engine, or even an other OPEN SOURCE engine.

Your ideas are welcome, if some other people have ideas, let them come in, so we can soon make a vote or so.. to chose what we'll do.

I've been working with TerraMrs today on an other idea for the x-prize community forum itself, we'll announce it very soon.

For the software project, we should keep in mind, to keep it very realistic, not making a large game project, but something fun, usefull or other good properties without the need of 1001 people working on it and not more then 1 year development or so.


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Post    Posted on: Sat Dec 20, 2003 11:27 pm
Oh, I allmost forgot.

I have some skills in programming.
My prefered compiler is Borland Delphi but i can adapt to most languages and compilers pretty fast.

An example on an information gateway can be seen at www.methuselahmouse.org.


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Post    Posted on: Sat Dec 20, 2003 11:34 pm
LightOwl wrote:
Oh, I allmost forgot.

I have some skills in programming.
My prefered compiler is Borland Delphi but i can adapt to most languages and compilers pretty fast.

An example on an information gateway can be seen at www.methuselahmouse.org.


So I guess you wanne join working on it :)

So people who showed intrest:
TerraMrs (The creator of the idea)
Sigurd (I hope to help on all fields I can)
Voyager4D (Web programmer, Java, used also ASP, Perl, knows cpp a bit and has been webprogrammer since year 2000)
LightOwl (Seems to be intrested in a little bit more opensource, has some programming skils, as example Borland Delphi but he can also use other programming languages when needed)

I guess if intrest keeps comming, it can become a good project :)
personally I think open source is maybe really good with a more larger team, so everyone can take a side of the programming and we can use free webspace from sourceforge :lol: :lol: :lol: (and it gives the project also good source forge links advertisement :))


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Post    Posted on: Sat Dec 20, 2003 11:53 pm
Yup, you guess'd it.

Im interested in joining a development team for xprize freeware.
I think an open source solution is to prefere for a project like this.

I agree on the complexity isue. This first version should be as simple as posible but still have a minimum of fun and/or usefull features to keep the users interested.

Sigurd, you wrote erlier on this topic that you could not take the managing role on this project. Neither can I due to my workload on my job. I just dont have the time to be 100% dedicated.

So I suggest we take the flat development structure, where everybody knowing a little about every aspect of the project. So everybody is not depending on a single individual.

I also think it is important for the success of this project to have some form of relation to the xprize team itself.


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Post    Posted on: Sun Dec 21, 2003 12:01 am
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So I suggest we take the flat development structure, where everybody knowing a little about every aspect of the project. So everybody is not depending on a single individual.


Yep good idea, as long as the team is not 10+ people.

Quote:
I also think it is important for the success of this project to have some form of relation to the xprize team itself.

That's no problem Dr. Peter H. Diamandis(Founder and President) is really answering very fast on e-mails, so if we need anything or wanne ask something we can contact him without problem.


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Post    Posted on: Sun Dec 21, 2003 12:17 am
Sigurd wrote:
That's no problem Dr. Peter H. Diamandis(Founder and President) is really answering very fast on e-mails, so if we need anything or wanne ask something we can contact him without problem.


Great. I suggest you write him an email explaining our intension to start a development team. I guess there also is some legal isues if we need to use the xprize name on our software. Maybe we should offer him to make the software in association with the xprize organization.


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Post    Posted on: Sun Dec 21, 2003 12:28 am
LightOwl wrote:
Sigurd wrote:
That's no problem Dr. Peter H. Diamandis(Founder and President) is really answering very fast on e-mails, so if we need anything or wanne ask something we can contact him without problem.


Great. I suggest you write him an email explaining our intension to start a development team. I guess there also is some legal isues if we need to use the xprize name on our software. Maybe we should offer him to make the software in association with the xprize organization.


I'll wait before sending him an e-mail, not going to bother him before we're sure we can succeed with the current team, with creating the project.
(So we first need a deacent planning and all written out, so he can get all information at once)


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