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Team Prometheus

Posted by: Monroe - Thu Sep 19, 2013 10:42 pm
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Team Prometheus 
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Post Re: Team Prometheus   Posted on: Sun Dec 15, 2013 5:28 pm
Here i am !

Monroe wrote:
Still waiting for Charles,Jan and Pam to show up. I'll be
Monroe


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Post Re: Team Prometheus   Posted on: Sun Dec 15, 2013 5:37 pm
Alright Charles! Let's get busy, cant wait to do the next launch.

Monroe

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Post Re: Team Prometheus   Posted on: Sun Dec 15, 2013 11:55 pm
Current status:

X-11E- in hibernation/repair till April
X-11F- under construction (avionics)
Team Organization- in progress
New Website- in progress
Tracking system update refit- in progress
Simulation complete mission- in progress
Cad model X-11- Satisfactory
Possible mission before April- in planning
Current FAA status- Clear

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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 2:06 am
Hi there!
Thanks for sharing my work :)

I've been waiting for a long time to set my foot on Mars exploration and conceptual vehicle design...2014 is going to be revolutionary at VSKYLABS regarding Mars. A complete mission concept is on the drawing board, including it's launch vehicles, payload vehicles, orbiters, landers etc.

The recording of a complete X-11 mission simulation (from balloon release) is completed. Tons of data and important facts are on the way!

Have a nice day, friends,

Jan.


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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 11:48 am
That's Great news Jan! We really love your work. You are the best simulation artiest I have ever seen and the team is very lucky to have you. Thanks for all your hard work! We could not have achieved this level without you. Looking forward to seeing anything you create.

Monroe

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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 1:30 pm
I just have to share this again. Jan did the hard work on the simulator allowing us to run hardware and software in the loop simulations. That allowed us to virtually test our real hardware and gave us the confidence we needed in our designs to go forward. It's difficult to waste hardware in the proving process and expensive.
This also allowed us to integrate the simulator into our mission control in real time so we can "see" how the craft is doing remotely during a live mission.


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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 5:50 pm
Many thanks to Jan, this is terrific progress! The X11 vehicle will add tremendous value by allowing payloads to be recovered to a controlled landing point, instead of landing in a random location which could be inaccessible and possibly result in loss of the payload, such as landing in a lake.


Monroe wrote:
I just have to share this again. Jan did the hard work on the simulator allowing us to run hardware and software in the loop simulations. That allowed us to virtually test our real hardware and gave us the confidence we needed in our designs to go forward. It's difficult to waste hardware in the proving process and expensive.
This also allowed us to integrate the simulator into our mission control in real time so we can "see" how the craft is doing remotely during a live mission.


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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 6:04 pm
Stewart Lilley is about to suit up and get into gear with us again after Christmas working on guidance and mission simulation. With the team pulling together we should be able to run our first full team simulation run with tracking and mission control in January.

Way to go team! Let's GO!

Monroe

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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 7:01 pm
Yes, to use a famous Mark Twain quote, "rumors of my demise have been greatly exaggerated".... I am here as always although I'm usually in the background just helping Monroe and providing logistical support. It appears that the best way I can help the team is as the GNC guy (guidance, navigation, and control). For those who I haven't corresponded much with yet, I have a bachelor's degree in aerospace engineering from the University of Texas and significant experience with high power rocketry and R/C models. I'm also a licensed ham, call sign AD5FB. I spent a number of years as a full-time professional programmer, so I have strong coding skills in quite a few languages and environments.

Monroe and I live about 100 yards apart, so we're usually working on things together at some level whether you're hearing from me or not. I'll try to make my contributions a little more explicit from now on.

Stew

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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 7:22 pm
Alright now the gangs all here. Holidays are approaching rapidly stay safe people and let's really make this "the year" for our team. Thanks to Stew, Elliot and Michelle for hangin in there threw thick and thin and welcome to the new team everyone! This is the team that's going all the way!

Monroe

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Post Re: Team Prometheus   Posted on: Mon Dec 16, 2013 10:06 pm
Pam Hoffman checking in.

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Post Re: Team Prometheus   Posted on: Tue Dec 17, 2013 1:12 am
There you are Pam! Ok, way to go! Now I think we are all here.

Monroe

Well what about Richard Wood? Did I forget anyone else Oh yeah Michael where are you?

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Post Re: Team Prometheus   Posted on: Tue Dec 17, 2013 3:35 am
Here is the paint scheme we are thinking of using. Still some tweaking to do but you get the idea.


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Post Re: Team Prometheus   Posted on: Tue Dec 17, 2013 3:51 am
Hey Woody! Yeah I like some of the paint schemes you came up with I like a combination of the first and second ones you showed me. Glad to see ya hangin in there! I'd like to use them on the X-11F Richard.

Monroe

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Post Re: Team Prometheus   Posted on: Tue Dec 17, 2013 5:11 pm
A single bird design still keeping with the Haida concept. It would be a lot easier if you went to a single delta.:)

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